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<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
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<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - wine/3DMark2001: shader generation fails"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68901">68901</a>
</td>
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<tr>
<th>Keywords</th>
<td>regression
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>wine/3DMark2001: shader generation fails
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>gurketsky@googlemail.com
</td>
</tr>
<tr>
<th>URL</th>
<td>http://www.futuremark.com/support/downloads
</td>
</tr>
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<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/r600
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
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<pre>When running 3DMark2001 in wine (1.7.1), the r600 gallium driver (on RV710)
fails to generate some shaders. This is a regression:
3f67251e3d0ce61a0e7fc16de91de6fb49cad768 is the first bad commit
commit 3f67251e3d0ce61a0e7fc16de91de6fb49cad768
Author: Christian König <<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a>>
Date: Sun Mar 10 14:33:29 2013 +0100
glsl_to_tgsi: allocate arrays separately v2
Instead of allocating everything as temporaries, use the
new array allocation functions.
v2: fix bug in simplify_cmp, declare arrays on demand
Signed-off-by: Christian König <<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a>>
:040000 040000 75a734fc12e314c32a959f4111543ec518cb8a51
57eed35384ed9aadd89adfce1a075b4ad0a745cc M src
The output when the shader generation fails is:
EE /mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_shader.c:1886
r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE /mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_shader.c:134
r600_pipe_shader_create - translation from TGSI failed !
EE
/mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_state_common.c:750
r600_shader_select - Failed to build shader variant (type=0) -12
EE /mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_shader.c:1886
r600_shader_from_tgsi - GPR limit exceeded - shader requires 129 registers
EE /mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_shader.c:134
r600_pipe_shader_create - translation from TGSI failed !
EE
/mnt/raid0/software/mesa/git/src/gallium/drivers/r600/r600_state_common.c:750
r600_shader_select - Failed to build shader variant (type=0) -12
This is not a dupe of <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - [r300g, bisected] Around 50 piglit vs variable-indexing tests fails after "glsl_to_tgsi: allocate arrays separately v2""
href="show_bug.cgi?id=62696">bug 62696</a> as the problem is still there with git version
6b5c802c30ada043ee31cc5e62249ff99bbc865f.</pre>
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