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<base href="https://bugs.freedesktop.org/" />
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<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Incorrect rendering of textures"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69081">69081</a>
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>Incorrect rendering of textures
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>Linux (All)
</td>
</tr>
<tr>
<th>Reporter</th>
<td>j.suarez.agapito@gmail.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>x86-64 (AMD64)
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/radeonsi
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
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<div>
<pre>First of all, thank you very much for the effort applied on the radeonsi
driver. It's getting a nice shape quite quickly.
I have noticed some problems with the rendering on some games, such as Killing
Floor ("KF") and Crusader Kings II ("CK II").
The problem consists in that certain textures appear as black. This is not
related to a dxtn problem, but rather it seems to be related to the way the
(global?, in the case of CK II) illumination of the scene is applied. I have
made this conclusion based on the fact that although on CK II all the terrain
textures show a black colour (check the screenshots attached below, one of them
with radeonsi, the other one with fglrx), on KF sometimes a texture is shown
correct but a few steps ahead it is shown black. This usually happens when
there is something blocking a source of illumination (check the two screenshots
attached below, where one is taken like just one step ahead or behind of the
other screenshot, both with radeonsi).
I believe the bugs on both games are the same or at least related and thus I am
only opening a bug report.
My PC specs are as follows (taken from steam's system info):
Información sobre el procesador:
Fabricante: AuthenticAMD
CPU Family: 0x15
CPU Model: 0x1
CPU Stepping: 0x2
CPU Type: 0x0
Velocidad: 3600 Mhz
Procesadores lógicos 8
Procesadores físicos 8
HyperThreading: No compatible
FCMOV: Compatible
SSE2: Compatible
SSE3: Compatible
SSSE3: Compatible
SSE4a: Compatible
SSE41: Compatible
SSE42: Compatible
Información sobre la red:
Velocidad de la red:
Versión del sistema operativo:
Ubuntu 13.04 (64 bits)
Nombre de kernel: Linux
Versión de kernel: 3.11.0-031100-generic
Editor de X Server: The X.Org Foundation
Versión de X Server: 11303000
Gestor X Window: KWin
Versión del runtime de Steam: steam-runtime-release_2013-09-05
Tarjeta de vídeo:
Controlador: X.Org Gallium 0.4 on AMD PITCAIRN
Versión de controlador: 2.1 Mesa 9.3.0-devel (git-505fad0 raring-oibaf-ppa)
OpenGL Version: 2.1
Densidad de color del escritorio: 24 bits por píxel
Frecuencia de actualización del monitor: 60 Hz
Identificador del fabricante: 0x1002
Identificador del dispositivo: 0x6818
Número de monitores: 1
Número de tarjetas de vídeo lógicas: 1
Resolución de pantalla principal: 1920 x 1080
Resolución de escritorio: 1920 x 1080
Tamaño de pantalla principal: 18,78" x 10,55" (21,54" diag)
47,7cm x 26,8cm (54,7cm diag)
No se ha detectado la memoria VRAM principal
Tarjeta de sonido:
Dispositivo de sonido: Realtek ALC889
Memoria:
RAM: 15993 Mb
Varios:
Idioma de la IU: Español
LANG: es_ES.UTF-8
Micrófono: Not set
Espacio total en disco disponible: 469324 MB
Bloque libre más grande en el disco: 187784 MB
Software Instalado:
Informes de fallos recientes:
The GPU is a Radeon HD 7870. VRAM is 2 GB. Mesa's version is shown above (9.3
git 505fad0), plus llvm's version is 3.3-5ubuntu1~r~gd, installed from oibaf's
ppa.
I am also attaching the shader dumps from CK II and KF (in the map in which the
screenshots were taken and having passed where the bug shows).
Please, if any other information is needed, just let me know.
Regards,
José</pre>
</div>
</p>
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