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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451#c18">Comment # 18</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451">bug 68451</a>
from <span class="vcard"><a class="email" href="mailto:peter.kraus@geeksonbikes.net" title="Peter Kraus <peter.kraus@geeksonbikes.net>"> <span class="fn">Peter Kraus</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=68451#c17">comment #17</a>)
<span class="quote">> Hi,
> I am also having this behavior in Dota2. Peter, are you sure
> 7948ed1250cae78ae1b22dbce4ab23aceacc6159 is the first non-working? Can you
> try one earlier commit, 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c, and
> confirm that it works? Because, I am seeing the corruption on even earlier
> (haven't figured out yet how much earlier).
>
> Maybe I am doing something wrong, I am compiling 32-bit mesa on otherwise
> 64-bit system, but I can see my own printf()'s I've put in to make sure the
> correct library is loaded when running Dota2.</span >
Hello,
I have just checked, commit 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c (+ the 5
patches for Bison 3, above) still works fine.
Current HEAD is still broken.
Peter</pre>
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