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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451">bug 68451</a>
from <span class="vcard"><a class="email" href="mailto:bgz.marko@gmail.com" title="Marko Srebre <bgz.marko@gmail.com>"> <span class="fn">Marko Srebre</span></a>
</span></b>
<pre>Hi,
I am also having this behavior in Dota2. Peter, are you sure
7948ed1250cae78ae1b22dbce4ab23aceacc6159 is the first non-working? Can you try
one earlier commit, 1b40398d024d2ac5c8e8b78d0f4941e2a007de2c, and confirm that
it works? Because, I am seeing the corruption on even earlier (haven't figured
out yet how much earlier).
Maybe I am doing something wrong, I am compiling 32-bit mesa on otherwise
64-bit system, but I can see my own printf()'s I've put in to make sure the
correct library is loaded when running Dota2.</pre>
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