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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] Incorrect rendering of textures"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69081#c16">Comment # 16</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] Incorrect rendering of textures"
href="https://bugs.freedesktop.org/show_bug.cgi?id=69081">bug 69081</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=69081#c9">comment #9</a>)
<span class="quote">> KF still shows the same problem, so it is probable that both problems were
> unrelated.</span >
Yes, so the KF problem should be tracked separately.
For CK II, there are no shader compilation failures anymore. It could be useful
if you could generate an apitrace, so we can isolate how it's trying to render
the faces.</pre>
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