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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [regression] Torchlight segfault at start with Mesa 9.0/git"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55951#c1">Comment # 1</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [regression] Torchlight segfault at start with Mesa 9.0/git"
href="https://bugs.freedesktop.org/show_bug.cgi?id=55951">bug 55951</a>
from <span class="vcard"><a class="email" href="mailto:sa@whiz.se" title="Sven Arvidsson <sa@whiz.se>"> <span class="fn">Sven Arvidsson</span></a>
</span></b>
<pre>This is still a problem with Mesa 9.2 and the game build from 2013-05-21, but
something has changed, now I get a BadDrawable error and the game exits so
there's no crash or backtrace to get:
X Error of failed request: BadDrawable (invalid Pixmap or Window parameter)
Major opcode of failed request: 137 (DRI2)
Minor opcode of failed request: 3 (DRI2CreateDrawable)
Resource id in failed request: 0x3800002
Serial number of failed request: 23
Current serial number in output stream: 25</pre>
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