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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r300g, bisected] some wine apps renders black"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70009#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r300g, bisected] some wine apps renders black"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70009">bug 70009</a>
from <span class="vcard"><a class="email" href="mailto:pavel.ondracka@email.cz" title="Pavel Ondračka <pavel.ondracka@email.cz>"> <span class="fn">Pavel Ondračka</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=87014" name="attach_87014" title="EVE online Wine terminal output">attachment 87014</a> <a href="attachment.cgi?id=87014&action=edit" title="EVE online Wine terminal output">[details]</a></span>
EVE online Wine terminal output
(In reply to <a href="show_bug.cgi?id=70009#c5">comment #5</a>)
<span class="quote">> Do particular shaders fail to compile or is there just incorrect rendering?</span >
Yeah, there is a particular failing shader, however it fails to compile and
link even before the patch, its just that the patch introduced also a bad
rendering (but only for r300g).
I've attached the wine log, which shows the failing shader, however I'm
starting to believe, that it may not be the root cause here.</pre>
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