<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Casting floating point variable to integer not working properly while constant gets converted properly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70327#c7">Comment # 7</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Casting floating point variable to integer not working properly while constant gets converted properly"
href="https://bugs.freedesktop.org/show_bug.cgi?id=70327">bug 70327</a>
from <span class="vcard"><a class="email" href="mailto:tony.wasserka@dolphin-emu.org" title="tony.wasserka@dolphin-emu.org">tony.wasserka@dolphin-emu.org</a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=87360" name="attach_87360" title="Sample GLSL shader that is used during rendering the glitched character">attachment 87360</a> <a href="attachment.cgi?id=87360&action=edit" title="Sample GLSL shader that is used during rendering the glitched character">[details]</a></span>
Sample GLSL shader that is used during rendering the glitched character
Attached you find one of the glitched GLSL shaders which uses the mentioned
line at line 149.
Sorry for the dumb source layout, that's because the shaders aren't hand
written but automatically generated.</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>