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<body><span class="vcard"><a class="email" href="mailto:mike@fireburn.co.uk" title="Mike Lothian <mike@fireburn.co.uk>"> <span class="fn">Mike Lothian</span></a>
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<a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Metro Last Light quits(?) on r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71239">bug 71239</a>
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<td>mike@fireburn.co.uk
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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Metro Last Light quits(?) on r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71239#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Metro Last Light quits(?) on r600g"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71239">bug 71239</a>
from <span class="vcard"><a class="email" href="mailto:mike@fireburn.co.uk" title="Mike Lothian <mike@fireburn.co.uk>"> <span class="fn">Mike Lothian</span></a>
</span></b>
<pre>I can confirm setting MESA_GL_VERSION_OVERRIDE=3.2
MESA_GLSL_VERSION_OVERRIDE=150 gets the game to start for me
I'm guessing this game needs either the GLSL 1.50 version or Geometry shaders
can anyone with Ivybridge or Haswell confirm that the game runs correctly with
Mesa 10 / master. I'm stuck with i965 on Sandybridge and r600g</pre>
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