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<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - R600 stuck while compiling shader for Unigine Heaven 3.0"
href="https://bugs.freedesktop.org/show_bug.cgi?id=71777">71777</a>
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</tr>
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<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>R600 stuck while compiling shader for Unigine Heaven 3.0
</td>
</tr>
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<th>Severity</th>
<td>normal
</td>
</tr>
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<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Reporter</th>
<td>marvin24@gmx.de
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
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<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/r600
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>Created <span class=""><a href="attachment.cgi?id=89455" name="attach_89455" title="diff of the relevant shader dump with and without the patch">attachment 89455</a> <a href="attachment.cgi?id=89455&action=edit" title="diff of the relevant shader dump with and without the patch">[details]</a></span>
diff of the relevant shader dump with and without the patch
commit 88c8f19 (r600/llvm: Store inputs in function arguments) causes some
infinite loop compiling a shader in UH 3.0. Works fine with R600_LLVM=0 or by
reverting the patch. I attached a shader dump diff with and without the patch.
See also
<a href="http://lists.freedesktop.org/archives/mesa-dev/2013-November/048433.html">http://lists.freedesktop.org/archives/mesa-dev/2013-November/048433.html</a>.</pre>
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