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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] Serious Sam3 is segfaulting (LLVM assert)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68224#c20">Comment # 20</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] Serious Sam3 is segfaulting (LLVM assert)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68224">bug 68224</a>
from <span class="vcard"><a class="email" href="mailto:arek.rusi@gmail.com" title="Arek Ruśniak <arek.rusi@gmail.com>"> <span class="fn">Arek Ruśniak</span></a>
</span></b>
<pre>With Mesa 10.1.0-devel (git-0601598) & LLVM 3.4 (svn-r195266) still quits in
the same moment but log is a little bit different:
Sam3: AMDGPUInstrInfo.cpp:113: virtual void
llvm::AMDGPUInstrInfo::storeRegToStackSlot(llvm::MachineBasicBlock&,
llvm::MachineBasicBlock::iterator, unsigned int, bool, int, const
llvm::TargetRegisterClass*, const llvm::TargetRegisterInfo*) const: Assertion
`!"Not Implemented"' failed.
I don't try Brutal Legent, but Stalker game(by the wine) has the same issue and
log changes from AMDGPUInstrInfo.cpp:113 to AMDGPUInstrInfo.cpp:109 after
update mesa/llvm too.</pre>
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