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    <body><span class="vcard"><a class="email" href="mailto:vluchits@gmail.com" title="Victor Luchits <vluchits@gmail.com>"> <span class="fn">Victor Luchits</span></a>
</span> changed
              <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Garbled output when rendering to a framebuffer object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=71887">bug 71887</a>
        <br>
             <table border="1" cellspacing="0" cellpadding="8">
          <tr>
            <th>What</th>
            <th>Removed</th>
            <th>Added</th>
          </tr>

         <tr>
           <td style="text-align:right;">Status</td>
           <td>NEW
           </td>
           <td>RESOLVED
           </td>
         </tr>

         <tr>
           <td style="text-align:right;">Resolution</td>
           <td>---
           </td>
           <td>NOTABUG
           </td>
         </tr></table>
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            <b><a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Garbled output when rendering to a framebuffer object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=71887#c8">Comment # 8</a>
              on <a class="bz_bug_link 
          bz_status_RESOLVED  bz_closed"
   title="RESOLVED NOTABUG - Garbled output when rendering to a framebuffer object"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=71887">bug 71887</a>
              from <span class="vcard"><a class="email" href="mailto:vluchits@gmail.com" title="Victor Luchits <vluchits@gmail.com>"> <span class="fn">Victor Luchits</span></a>
</span></b>
        <pre>Turns out the issue was related to how glGenRenderbuffersEXT generated id
numbers for framebuffers. Apparently some kernel change affected the outcome
and in combination with bug in the game code caused the reported issue.

Resolving as NOTABUG.</pre>
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