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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451#c50">Comment # 50</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Texture flicker in native Dota2 in mesa 9.2.0rc1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=68451">bug 68451</a>
from <span class="vcard"><a class="email" href="mailto:tilman@code-monkey.de" title="Tilman Sauerbeck <tilman@code-monkey.de>"> <span class="fn">Tilman Sauerbeck</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=68451#c49">comment #49</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=68451#c47">comment #47</a>)
> > (In reply to <a href="show_bug.cgi?id=68451#c40">comment #40</a>)
> > > I am also seeing the corruption on Mesa 10.0.1.
> >
> > Same here: lots of flickering textures. rv730 (HD4xxx).
> >
> > Present with the tip of the master branch. Not influenced by 7948ed1250.
> > So far I haven't been able to find a revision that does *not* show the
> > flickering. I went as far back as December 2012.
>
> Please set this environment variable:
>
> R600_DEBUG=nodma,nocpdma
>
> and tell us if it fixes anything.</span >
These two options do not help. Do you want me to file a new bug?</pre>
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