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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73110#c2">Comment # 2</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [BISECTED] commit "r600g: use shader-based MSAA resolving when hw-based one cannot be used" crashes some games with R600_LLVM=1"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73110">bug 73110</a>
from <span class="vcard"><a class="email" href="mailto:alexandre.f.demers@gmail.com" title="Alexandre Demers <alexandre.f.demers@gmail.com>"> <span class="fn">Alexandre Demers</span></a>
</span></b>
<pre>A bit more info. Serious Sam 3 will launch and begin to load. However, once it
has loaded, it crashes when the menu is about to appear and I can even hear a
fraction of music before it happens.
Marek, can I provide you with something specific? Anything about the shaders I
could try to get (with and without R600_LLVM)?</pre>
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