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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] vdpau playback issues, skipping & looping"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73191#c29">Comment # 29</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi] vdpau playback issues, skipping & looping"
href="https://bugs.freedesktop.org/show_bug.cgi?id=73191">bug 73191</a>
from <span class="vcard"><a class="email" href="mailto:greg@chown.ath.cx" title="Grigori Goronzy <greg@chown.ath.cx>"> <span class="fn">Grigori Goronzy</span></a>
</span></b>
<pre>The GL_NV_vdpau_interop spec says:
Using any other API to access a VDPAU surface while that surface is
in the mapped state in the GL will yield undefined results,
potentially including program termination.
i.e. it's clearly not allowed to use any VDPAU API functions on mapped
surfaces.</pre>
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