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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g: Diablo III Crashes After a few minutes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74868#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - r600g: Diablo III Crashes After a few minutes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74868">bug 74868</a>
from <span class="vcard"><a class="email" href="mailto:imirkin@alum.mit.edu" title="Ilia Mirkin <imirkin@alum.mit.edu>"> <span class="fn">Ilia Mirkin</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=74868#c5">comment #5</a>)
<span class="quote">> Are there any other tools available or more limited
> valgrind traces I could run to track this down? I know wine stuff is tricky
> to work with.</span >
apitrace -- records all OpenGL calls. If replaying a trace causes the same
leak, then you're all set. (You could also run valgrind on the trace replay.)</pre>
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