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<b><a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Strange artifacts when rendering trees in Dota 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74784#c9">Comment # 9</a>
on <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED FIXED - Strange artifacts when rendering trees in Dota 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=74784">bug 74784</a>
from <span class="vcard"><a class="email" href="mailto:brunojimen@gmail.com" title="Bruno Jiménez <brunojimen@gmail.com>"> <span class="fn">Bruno Jiménez</span></a>
</span></b>
<pre>With 'R600_DEBUG=hyperz' the problem happens again, so I'm afraid that it's
something related to the hyperz.
If I can help with anything else, just ask.</pre>
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