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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Memory leak with celestia"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75732">75732</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>Memory leak with celestia
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>Linux (All)
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>rankincj@googlemail.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>x86-64 (AMD64)
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>This bug might be a duplicate of #74549. However, WoW + Wine + Valgrind is
currently proving to be an intractable problem, and so I've decided to Valgrind
celestia instead (since at least I've managed to get THAT to running again on
x86_64!!!!!!!)

For this test, git HEAD was set to:

commit 9bace99d77642f8fbd46b1f0be025ad758f83f5e
Author: Zack Rusin <<a href="mailto:zackr@vmware.com">zackr@vmware.com</a>>
Date:   Tue Jan 28 16:34:18 2014 -0500

    gallivm: fix opcode and function nesting

I executed the following command:

$ valgrind --leak-check=full celestia

and amidst all of the other issues that Valgrind complained about, it also
happened to mention this:

==7446== 352 bytes in 1 blocks are possibly lost in loss record 8,803 of 9,718
==7446==    at 0x4C291D4: calloc (in
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==7446==    by 0x4011C44: _dl_allocate_tls (dl-tls.c:296)
==7446==    by 0xBEE8862: pthread_create@@GLIBC_2.2.5 (allocatestack.c:580)
==7446==    by 0x22F18208: pipe_thread_create.constprop.7 (threads_posix.h:264)
==7446==    by 0x22F18B47: radeon_drm_winsys_create (radeon_drm_winsys.c:661)
==7446==    by 0x22BA18F5: create_screen (drm_target.c:38)
==7446==    by 0x22F13876: dri2_init_screen (dri2.c:1044)
==7446==    by 0x22BA295F: driCreateNewScreen2 (dri_util.c:158)
==7446==    by 0x52DC260: dri2CreateScreen (dri2_glx.c:1240)
==7446==    by 0x52B67E8: __glXInitialize (glxext.c:778)
==7446==    by 0x52B31AA: GetGLXPrivScreenConfig.part.2 (glxcmds.c:174)
==7446==    by 0x52B392F: glXChooseVisual (glxcmds.c:170)
==7446==
==7446== 360 bytes in 5 blocks are possibly lost in loss record 8,811 of 9,718
==7446==    at 0x4C291D4: calloc (in
/usr/lib64/valgrind/vgpreload_memcheck-amd64-linux.so)
==7446==    by 0xA24CEC6: g_malloc0 (in /usr/lib64/libglib-2.0.so.0.3800.2)
==7446==    by 0x9FBC1D4: g_closure_new_simple (in
/usr/lib64/libgobject-2.0.so.0.3800.2)
==7446==    by 0x9FBD671: g_cclosure_new (in
/usr/lib64/libgobject-2.0.so.0.3800.2)
==7446==    by 0x781E83F: gtk_action_group_add_toggle_actions_full (in
/usr/lib64/libgtk-x11-2.0.so.0.2400.22)
==7446==    by 0x4623F5: main (in /usr/bin/celestia)</pre>
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