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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Radeon makes Flash player with VDPAU enabled hang at vlVdpDecoderDestroy → flush → radeon_drm_ws_queue_cs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78641#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Radeon makes Flash player with VDPAU enabled hang at vlVdpDecoderDestroy → flush → radeon_drm_ws_queue_cs"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78641">bug 78641</a>
from <span class="vcard"><a class="email" href="mailto:mail@3v1n0.net" title="Marco Trevisan (Treviño) <mail@3v1n0.net>"> <span class="fn">Marco Trevisan (Treviño)</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=78641#c2">comment #2</a>)
<span class="quote">> It's not happening with Intel because the drivers don't support VDPAU.</span >
Yes, of course... But I meant using the VDPAU support thought va_gl.
Also if VDPAU is not using mesa, in that case, I guess that if the problem
would be in flash, then it would have hanged even when using va_gl, isn't it?
:o</pre>
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