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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [HAWAII] Get acceleration working"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78453#c23">Comment # 23</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [HAWAII] Get acceleration working"
href="https://bugs.freedesktop.org/show_bug.cgi?id=78453">bug 78453</a>
from <span class="vcard"><a class="email" href="mailto:vljn@ovi.com" title="vincent <vljn@ovi.com>"> <span class="fn">vincent</span></a>
</span></b>
<pre>Created <span class=""><a href="attachment.cgi?id=99163" name="attach_99163" title="With tiling disabled, kernel 32f79a8a">attachment 99163</a> <a href="attachment.cgi?id=99163&action=edit" title="With tiling disabled, kernel 32f79a8a">[details]</a></span>
With tiling disabled, kernel 32f79a8a
With your mesa patch and kernel at 32f79a8a82b2ff6f1828b258da214869adc2a28c I
still have a corrupted screen, and gpu hangs.
Do you think es2gears_screen may be "too advanced" for hawaii support in
november ? I remember it was said to support glxgears and I use es2gears, I
think the shaders/commands are equivalent for both program but maybe I'm wrong
as I can't find a revision that works.</pre>
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