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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Implement VGPR Register Spilling"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75276#c17">Comment # 17</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Implement VGPR Register Spilling"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75276">bug 75276</a>
              from <span class="vcard"><a class="email" href="mailto:tstellar@gmail.com" title="Tom Stellard <tstellar@gmail.com>"> <span class="fn">Tom Stellard</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=75276#c15">comment #15</a>)
<span class="quote">> Tesseract does still crash with si-spill-fixes-v4 if I set "Shadow
> resolution" to "Ultra" or "Global Illumination" to "High" or "Morphological
> AA" to "Ultra".</span >

Have you tested with the patch attached to this bug?</pre>
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