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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi hyperz] Artifacts in Unigine Sanctuary"
href="https://bugs.freedesktop.org/show_bug.cgi?id=72685#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [radeonsi hyperz] Artifacts in Unigine Sanctuary"
href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">bug 72685</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre> I can confirm this with Radeon 8400, hyperz leaves those artifatcs with hyperz
enabled... but actually i dont think hyperz is at most quilty here, because
first of all rendering on that scene must be proper and actually it is not even
with hyperz disabled as i mention in <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - (radeonsi) Some lighting issues in games, textures goes black"
href="show_bug.cgi?id=77785">bug 77785</a> :). I somehow tend to think
hyperz just likes proper rendering, otherwise when it is not there will be bugs
like this ;).</pre>
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