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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Something's broken after llvm's svn commit 209067"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79338#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Something's broken after llvm's svn commit 209067"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79338">bug 79338</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=79338#c3">comment #3</a>)
<span class="quote">> [...] after a few minutes from launching a game (I have tried with CKII,
> Witcher 2, Watelands 2, Cities in motion, Deadfall Adventures and Serious Sam
> 3) or just after a few seconds after exiting the game [...]</span >
If you capture an apitrace of one of those games, does the problem also occur
after replaying the apitrace?
<span class="quote">> I am using a llvm ppa to install llvm 3.5 git.</span >
Do the ppa packages use any patches versus upstream?
<span class="quote">> I've tried to compile llvm with no luck, so I cannot bisect.</span >
What's the problem compiling LLVM? It would probably be best if you could
bisect yourself.</pre>
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