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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - extra vsync when reading back pixels in xbmc"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79223#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - extra vsync when reading back pixels in xbmc"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79223">bug 79223</a>
              from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
        <pre>(In reply to <a href="show_bug.cgi?id=79223#c4">comment #4</a>)
<span class="quote">> I'm also seeing something else waiting for vsync. With glReadPixels() out of
> the picture, and glXSwapIntervalMESA(0), I'm still getting 60 fps and no
> tearing. Possibly related?</span >

Either

 Option "SwapbuffersWait" "off"

and/or

 Option "EnablePageFlip" "off"

should avoid that.</pre>
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