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      <base href="https://bugs.freedesktop.org/" />
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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - OpenGL OpenCL interop results in corrupted renderbuffer object image"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79431">79431</a>
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>OpenGL OpenCL interop results in corrupted renderbuffer object image
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Classification</th>
          <td>Unclassified
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>pavol@klacansky.com
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I use APP SDK with OpenCL running on CPU and r600 driver on GPU (AMD Mobility
3650) to compute image. If I use OpenCL image, I get correct result, however if
I want to display image using OpenGL (interop), it is corrupted.

I create renderbuffer object, than link it with OpenCL
(clCreateFromGLRenderbuffer) and then after image was computed I blit it
to back buffer.

I tested it in lab on nVidia proprietary driver and it works well, I suspect
the problem is in renderbuffer sharing.

OpenCL is 1.2, OpenGL 3.3.</pre>
        </div>
      </p>
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