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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [Radeon] Resizing Steam windows freezes Xorg"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79756#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [Radeon] Resizing Steam windows freezes Xorg"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79756">bug 79756</a>
from <span class="vcard"><a class="email" href="mailto:marti@juffo.org" title="Marti Raudsepp <marti@juffo.org>"> <span class="fn">Marti Raudsepp</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=79756#c7">comment #7</a>)
<span class="quote">> That's the standalone glamor tree. I mean glamor from the current xserver
> Git tree.</span >
Can/should I build glamor separately or should just build the whole xorg-server
from git?
<span class="quote">> Anyway, I think the attached backtrace can only happen if Steam uses GLX
> indirect rendering (current versions of Steam present a warning dialog on
> startup when that's the case).</span >
Yeah, I'm aware there are some ABI issues on Arch Linux with Steam's bundled
libgcc_s.so.</pre>
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