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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - XCOM: Enemy Unknown Causes lockup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80419#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - XCOM: Enemy Unknown Causes lockup"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80419">bug 80419</a>
from <span class="vcard"><a class="email" href="mailto:theamazingjanet@googlemail.com" title="theamazingjanet@googlemail.com">theamazingjanet@googlemail.com</a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=80419#c27">comment #27</a>)
<span class="quote">>
> In ~/.local/share/Steam/SteamApps/common/XCom-Enemy-Unknown/ directory
> * do a backup of xcom.sh file then edit the file
> * line 79, change the line: eval "$GAMESCRIPT" $@
> into: apitrace trace "$GAMESCRIPT" $@
> * then save and launch the game, now the trace is properly generated</span >
Continues to segfault immediately on starting, just after the intial XCOM
splash screen, though there's now output from apitrace in terminal and a trace.
Is this just something wrong with my system? I've checked the game cache
several times already to make sure there's no corrupted files so there's
nothing wrong there.</pre>
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