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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Implement VGPR Register Spilling"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75276#c28">Comment # 28</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - Implement VGPR Register Spilling"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=75276">bug 75276</a>
              from <span class="vcard"><a class="email" href="mailto:nowaker@geozone.pl" title="Damian Nowak <nowaker@geozone.pl>"> <span class="fn">Damian Nowak</span></a>
</span></b>
        <pre><span class="quote">> LLVM ERROR: ran out of registers during register allocation</span >

I get this error when trying out Unreal Engine demo buid. Coredumps always
around the same moment for me, from 9th to 11th second. Here's the link to the
demo in case anyone wants to apitrace and analyze it.
<a href="http://ue4linux.raxxy.com/effects_cave_demo.zip">http://ue4linux.raxxy.com/effects_cave_demo.zip</a>
(Demo comes from <a href="https://wiki.unrealengine.com/Linux_Demos">https://wiki.unrealengine.com/Linux_Demos</a>)</pre>
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