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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Random radeonsi crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79980#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Random radeonsi crashes"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79980">bug 79980</a>
from <span class="vcard"><a class="email" href="mailto:aaronbottegal@gmail.com" title="Aaron B <aaronbottegal@gmail.com>"> <span class="fn">Aaron B</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=79980#c24">comment #24</a>)
<span class="quote">> This bug is still present in 3.16 rc4, and 3.15.4.</span >
This sounds exactly like the bug I talk about in <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED DUPLICATE - Fails to page flip multiple time, queue overflows waiting for one to finish that never does crashing entire system."
href="show_bug.cgi?id=80141">Bug #80141</a>. I'll mark my bug
as duplicate of it.
Could Mesa commit c8011c1885003b79c9f0c6530e46ae6cb0e69575 have anything to do
with what made 370184e813b25b463ad3dc9ca814231c98b95864 need to happen? Think
that could be re-enabled for our GPU's now or not?
Also, would the geometry shaders have any effect on our GPU's as Mesa just
patched a couple leaks on those.
These 2 fixes look like good ones fore this problem, as this problem was very
random and sporadic, and that is the definition of a good, small leak.</pre>
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