<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body>
<p>
<div>
<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - RadeonSI in Counter Strike Source [Source Engine] has wrong textures."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81279#c6">Comment # 6</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - RadeonSI in Counter Strike Source [Source Engine] has wrong textures."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81279">bug 81279</a>
from <span class="vcard"><a class="email" href="mailto:aaronbottegal@gmail.com" title="Aaron B <aaronbottegal@gmail.com>"> <span class="fn">Aaron B</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=81279#c5">comment #5</a>)
<span class="quote">> Created <span class=""><a href="attachment.cgi?id=102711" name="attach_102711" title="Half-Life 2 Episode One">attachment 102711</a> <a href="attachment.cgi?id=102711&action=edit" title="Half-Life 2 Episode One">[details]</a></span>
> Half-Life 2 Episode One
>
> Hi,
>
> I think I'm seeing something similar here (also radeonsi on a R9 M265X). I
> think the shot captures the "blockiness" quite good.
>
> I'm only just setting up this (rather new) system, so I have no idea if it's
> a regression.
>
> Greets,
> Tobias</span >
Yeah, it is a regression as a few days ago it definitely did not do that. I
first thought a change in the way it samples images was changed, thinking the
pixelation was just being higher-definition textures or something. But then
when playing CSS, I noticed it was definitely wrong, obviously. But there is
also a lot of the blocky textures in CSS, too. If that added code didn't cause
it, maybe it's the cube texture fix? I'm not too sure at all. I wish I could
test it, but Mesa, like I said, installs botched for me too last time I tried
to compile last week. Had to reinstall my whole system. Not gonna risk it
again. :P</pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>