<html>
    <head>
      <base href="https://bugs.freedesktop.org/" />
    </head>
    <body>
      <p>
        <div>
            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [HAWAII] Get acceleration working"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=78453#c97">Comment # 97</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [HAWAII] Get acceleration working"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=78453">bug 78453</a>
              from <span class="vcard"><a class="email" href="mailto:luziphermcleod@yahoo.ie" title="Luzipher <luziphermcleod@yahoo.ie>"> <span class="fn">Luzipher</span></a>
</span></b>
        <pre>Created <span class=""><a href="attachment.cgi?id=103500" name="attach_103500" title="dmesg with working acceleration (Marek's patches): WoW GPU reset">attachment 103500</a> <a href="attachment.cgi?id=103500&action=edit" title="dmesg with working acceleration (Marek's patches): WoW GPU reset">[details]</a></span>
dmesg with working acceleration (Marek's patches): WoW GPU reset

Yay, with your seven patches, Marek, it works with the built-in glamor-1.0.0 !
Thanks a lot !

The following patches were applied:

[Mesa-dev] [PATCH 1/2] r600g, radeonsi: add debug flags which disable tiling
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064127.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064127.html</a>

[Mesa-dev] [PATCH 2/2] radeonsi: fix CMASK and HTILE calculations for Hawaii
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064128.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064128.html</a>

[Mesa-dev] [PATCH 1/3] gallium/util: add a helper for calculating primitive
count from vertex count
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064129.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064129.html</a>

[Mesa-dev] [PATCH 2/3] radeonsi: fix a hang with instancing on Hawaii
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064130.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064130.html</a>

[Mesa-dev] [PATCH 3/3] radeonsi: fix a hang with streamout on Hawaii
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064131.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064131.html</a>

[Mesa-dev] [PATCH] winsys/radeon: fix vram_size overflow with Hawaii
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064137.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064137.html</a>

[Mesa-dev] [PATCH] radeonsi: fix occlusion queries on Hawaii
<a href="http://lists.freedesktop.org/archives/mesa-dev/2014-July/064138.html">http://lists.freedesktop.org/archives/mesa-dev/2014-July/064138.html</a>


With those the transparency and flickery effects I described in <a href="show_bug.cgi?id=78453#c91">comment #91</a> are
gone !

World of Warcraft still crashes when entering the world, but not fatally
anymore (there is a GPU reset and black screens for a while, but it recovers
and only the game crashes). I attached the dmesg of the crash, Xorg.0.log
doesn't show anything. I'm not sure if the GPU faults / VM faults visible in
the log are related to the game, but they probably occured while I logged in
and selected a character.</pre>
        </div>
      </p>
      <hr>
      <span>You are receiving this mail because:</span>
      
      <ul>
          <li>You are the assignee for the bug.</li>
      </ul>
    </body>
</html>