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            <b><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [radeonsi] Wine's d3d8 test crashes in SITargetLowering::analyzeImmediate"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79575#c5">Comment # 5</a>
              on <a class="bz_bug_link 
          bz_status_NEW "
   title="NEW --- - [radeonsi] Wine's d3d8 test crashes in SITargetLowering::analyzeImmediate"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=79575">bug 79575</a>
              from <span class="vcard"><a class="email" href="mailto:ansla80@yahoo.com" title="Andrei Slavoiu <ansla80@yahoo.com>"> <span class="fn">Andrei Slavoiu</span></a>
</span></b>
        <pre>BTW, I just noticed that in the latest backtrace
util_make_vertex_passthrough_shader_with_so no longer appears. Instead it
starts from util_make_empty_fragment_shader. I tried adding R600_DEBUG=fs but
no extra info was printed.</pre>
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