<div dir="ltr"><div><div><div><div><div>Looking at radeon_uvd source code and AFAIK it's currently disable<br></div>since commit <a href="http://cgit.freedesktop.org/%7Eagd5f/linux/commit/drivers/gpu/drm/radeon/radeon_uvd.c?h=drm-next-3.18-wip&id=dca5086a90c9ec64f4e0de801a659508202b0640">dca5086a90c9ec64f4e0de801a659508202b0640</a><br>
</div>Please, correct me if I'm wrong.<br><br></div>Maybe we can check for which system we're running and take a decision<br></div>in what we use (if sysfs entry or UVD streams) to determine which UVD state can be set, like Grigori suggested.<br>
<br></div><div>What do you think?<br></div><div><br><br></div> </div><div class="gmail_extra"><br><br><div class="gmail_quote">On Fri, Aug 15, 2014 at 12:32 PM, Grigori Goronzy <span dir="ltr"><<a href="mailto:greg@chown.ath.cx" target="_blank">greg@chown.ath.cx</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="">On 15.08.2014 17:26, Alex Deucher wrote:<br>
> On Fri, Aug 15, 2014 at 11:20 AM, Grigori Goronzy <<a href="mailto:greg@chown.ath.cx">greg@chown.ath.cx</a>> wrote:<br>
>> On 15.08.2014 16:11, Christian König wrote:<br>
>>> Hi Marco,<br>
>>><br>
>>> the problem with an CS ioctl flag is that we sometimes don't know how<br>
>>> much SCLK/MCLK boost is needed, for example when we do post processing<br>
>>> in the player using OpenGL and UVD decoding with VDPAU. In this case<br>
>>> VDPAU don't has the slightest idea how high SCLK/MCLK must be and so<br>
>>> can't give that info to the kernel either.<br>
>>><br>
>><br>
>> Maybe it's an acceptable workaround to simply disable dynamic UVD state<br>
>> selection in case the UVD states only have a single power level. That<br>
>> will avoid the performance issues on affected systems, while still<br>
>> allowing dynamic UVD states on systems that have a saner DPM table<br>
>> setup. I think it is mosly older systems that suffer from this.<br>
>><br>
><br>
> That is exactly what we do now.<br>
><br>
<br>
</div>Is it? In 3.17-wip, dynamic UVD state selection (according to active<br>
streams) is still completely disabled. It will always use the generic<br>
UVD state. In fact wasn't it reverted again because of the performance<br>
issues on some systems?<br>
<span class="HOEnZb"><font color="#888888"><br>
Grigori<br>
</font></span><div class="HOEnZb"><div class="h5"><br>
> Alex<br>
><br>
><br>
>> Best regards<br>
>> Grigori<br>
>><br>
>>> Regards,<br>
>>> Christian.<br>
>>><br>
>>> Am 15.08.2014 um 15:21 schrieb Marco Benatto:<br>
>>>> Hey all,<br>
>>>><br>
>>>> I also had a talk with Alex yesterday about post-processing issues<br>
>>>> when using dynamic UVD profiles and a chamge on CS ioctl<br>
>>>> including a flag to let user mode driver tell to the kernel which<br>
>>>> performance requirement it wants for post processing. A commom<br>
>>>> point for both discussion is to stablish the default values for these<br>
>>>> profiles, but probably this ioctl change would be more impacting/complex<br>
>>>> to implement than a sysfs entry.<br>
>>>><br>
>>>> If a sysfs entry is anough for now I can handle the code to create it<br>
>>>> and, with your help, the code to setup the UVD profile requested<br>
>>>> through it.<br>
>>>><br>
>>>> Is there any suggestion?<br>
>>>><br>
>>>> Thanks all for your help,<br>
>>>><br>
>>>><br>
>>>> On Fri, Aug 15, 2014 at 5:48 AM, Christian König<br>
>>>> <<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a> <mailto:<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a>>> wrote:<br>
>>>><br>
>>>>     Hi guys,<br>
>>>><br>
>>>>     to make a long story short every time I watch a movie my laptop<br>
>>>>     start to heat up because we always select the standard UVD power<br>
>>>>     profile without actually measuring if that is necessary.<br>
>>>><br>
>>>>     Marco came up with a patch that seems to reliable measure the fps<br>
>>>>     send down to the kernel and so together with knowing the frame<br>
>>>>     size of the video should allow us to select the right UVD power<br>
>>>>     profile.<br>
>>>><br>
>>>>     The problem is that Alex (unnoticed by me) completely disabled<br>
>>>>     selecting the UVD profiles because of some issues with advanced<br>
>>>>     post processing discussed on IRC. The problem seems to be that the<br>
>>>>     lower UVD profiles have a to low SCLK/MCLK to handle the 3D load<br>
>>>>     that comes with scaling, deinterlacing etc...<br>
>>>><br>
>>>>     I unfortunately don't have time for it, cause this only affects<br>
>>>>     the hardware generations R600-SI and not the newest one CIK. So<br>
>>>>     could you guys stick together and come up with a solution?<br>
>>>>     Something like a sysfs entry that let's us select the minimum UVD<br>
>>>>     power level allowed?<br>
>>>><br>
>>>>     I think Marco is happy to come up with a patch, we just need to<br>
>>>>     know what's really needed and what should be the default values.<br>
>>>>     I'm happy to review everything that comes out of it, just don't<br>
>>>>     have time to do it myself.<br>
>>>><br>
>>>>     Happy discussion and thanks in advance,<br>
>>>>     Christian.<br>
>>>><br>
>>>>     Am 12.08.2014 um 15:05 schrieb Alex Deucher:<br>
>>>><br>
>>>>         On Tue, Aug 12, 2014 at 6:00 AM, Christian König<br>
>>>>         <<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a> <mailto:<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a>>> wrote:<br>
>>>><br>
>>>>             Am 11.08.2014 um 16:52 schrieb Alex Deucher:<br>
>>>><br>
>>>>                 On Mon, Aug 11, 2014 at 5:08 AM, Christian König<br>
>>>>                 <<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a><br>
>>>>                 <mailto:<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a>>> wrote:<br>
>>>><br>
>>>>                     Am 07.08.2014 um 21:43 schrieb Alex Deucher:<br>
>>>><br>
>>>>                         On Thu, Aug 7, 2014 at 11:32 AM, Christian König<br>
>>>>                         <<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a><br>
>>>>                         <mailto:<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a>>> wrote:<br>
>>>><br>
>>>>                             Am 07.08.2014 um 16:32 schrieb Alex Deucher:<br>
>>>><br>
>>>>                                 On Thu, Aug 7, 2014 at 7:33 AM,<br>
>>>>                                 Christian König<br>
>>>>                                 <<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a><br>
>>>>                                 <mailto:<a href="mailto:deathsimple@vodafone.de">deathsimple@vodafone.de</a>>><br>
>>>>                                 wrote:<br>
>>>><br>
>>>>                                     From: Marco A Benatto<br>
>>>>                                     <<a href="mailto:marco.antonio.780@gmail.com">marco.antonio.780@gmail.com</a><br>
>>>>                                     <mailto:<a href="mailto:marco.antonio.780@gmail.com">marco.antonio.780@gmail.com</a>>><br>
>>>><br>
>>>>                                     Adding a Frames Per Second<br>
>>>>                                     estimation logic on UVD handles<br>
>>>>                                     when it has being used. This<br>
>>>>                                     estimation is per handle basis<br>
>>>>                                     and will help on DPM profile<br>
>>>>                                     calculation.<br>
>>>><br>
>>>>                                     v2 (chk): fix timestamp type, move<br>
>>>>                                     functions around and<br>
>>>>                                                   cleanup code a bit.<br>
>>>><br>
>>>>                                 Will this really help much?  I thought<br>
>>>>                                 the problem was mainly due to<br>
>>>>                                 sclk and mclk for post processing.<br>
>>>><br>
>>>><br>
>>>>                             It should at least handle the UVD side for<br>
>>>>                             upclocking when you get a<br>
>>>>                             lot<br>
>>>>                             of<br>
>>>>                             streams / fps. And at on my NI the patch<br>
>>>>                             seems to do exactly that.<br>
>>>><br>
>>>>                             Switching sclk and mclk for post<br>
>>>>                             processing is a different task, and I<br>
>>>>                             actually have no idea what to do with them.<br>
>>>><br>
>>>>                         At this point we always choose the plain UVD<br>
>>>>                         state anyway so this<br>
>>>>                         patch would only take effect if we re-enabled<br>
>>>>                         the dynamic UVD state<br>
>>>>                         selection.<br>
>>>><br>
>>>><br>
>>>>                     Hui? I thought we already re-enabled the dynamic<br>
>>>>                     UVD state selection, but<br>
>>>>                     double checking this I found it disabled again.<br>
>>>><br>
>>>>                     What was the problem with that? Looks like I<br>
>>>>                     somehow missed the<br>
>>>>                     discussion<br>
>>>>                     around it.<br>
>>>><br>
>>>>                 We did, but after doing so a number of people<br>
>>>>                 complained about a<br>
>>>>                 regression on IRC because when apps like xmbc enabled<br>
>>>>                 post processing,<br>
>>>>                 performance went down.<br>
>>>><br>
>>>><br>
>>>>             That's strange, from my experience the different UVD<br>
>>>>             performance states only<br>
>>>>             affect UVDs dclk/vclk, not sclk/mclk. I need to get the<br>
>>>>             DPM dumps to<br>
>>>>             confirms this.<br>
>>>><br>
>>>>         The sclks and mclks are usually different as well, especially<br>
>>>>         on APUs.<br>
>>>>         I can send you some examples.<br>
>>>><br>
>>>>             You not off hand remember who complained on IRC? Finding<br>
>>>>             something in the<br>
>>>>             IRC logs is like searching for a needle in a haystack.<br>
>>>><br>
>>>>         I don't remember off hand.  I think zgreg was involved in some<br>
>>>>         of the<br>
>>>>         discussions.<br>
>>>><br>
>>>>         Alex<br>
>>>><br>
>>>>             Thanks,<br>
>>>>             Christian.<br>
>>>><br>
>>>><br>
>>>>                 Alex<br>
>>>><br>
>>>><br>
>>>>                     Christian.<br>
>>>><br>
>>>><br>
>>>>                         For the post processing, we probably need a<br>
>>>>                         hint we can<br>
>>>>                         pass to the driver in the CS ioctl to denote<br>
>>>>                         what state we need.<br>
>>>>                         Although if we did that, this could would<br>
>>>>                         largely be moot.  That said,<br>
>>>>                         newer asics support dynamic UVD clocks so we<br>
>>>>                         really only need<br>
>>>>                         something like that for older asics and I<br>
>>>>                         guess VCE.<br>
>>>><br>
>>>>                         Alex<br>
>>>><br>
>>>>                             Christian.<br>
>>>><br>
>>>><br>
>>>>                                 Alex<br>
>>>><br>
>>>>                                     Signed-off-by: Marco A Benatto<br>
>>>>                                     <<a href="mailto:marco.antonio.780@gmail.com">marco.antonio.780@gmail.com</a><br>
>>>>                                     <mailto:<a href="mailto:marco.antonio.780@gmail.com">marco.antonio.780@gmail.com</a>>><br>
>>>>                                     Signed-off-by: Christian König<br>
>>>>                                     <<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a><br>
>>>>                                     <mailto:<a href="mailto:christian.koenig@amd.com">christian.koenig@amd.com</a>>><br>
>>>>                                     ---<br>
>>>><br>
>>>>                                      drivers/gpu/drm/radeon/radeon.h<br>
>>>>                                        | 10 ++++++<br>
>>>><br>
>>>>                                      drivers/gpu/drm/radeon/radeon_uvd.c<br>
>>>>                                     | 64<br>
>>>>                                     +++++++++++++++++++++++++++++++++----<br>
>>>>                                          2 files changed, 68<br>
>>>>                                     insertions(+), 6 deletions(-)<br>
>>>><br>
>>>>                                     diff --git<br>
>>>>                                     a/drivers/gpu/drm/radeon/radeon.h<br>
>>>>                                     b/drivers/gpu/drm/radeon/radeon.h<br>
>>>>                                     index 9e1732e..e92f6cb 100644<br>
>>>>                                     --- a/drivers/gpu/drm/radeon/radeon.h<br>
>>>>                                     +++ b/drivers/gpu/drm/radeon/radeon.h<br>
>>>>                                     @@ -1617,6 +1617,15 @@ int<br>
>>>>                                     radeon_pm_get_type_index(struct<br>
>>>>                                     radeon_device<br>
>>>>                                     *rdev,<br>
>>>>                                          #define<br>
>>>>                                     RADEON_UVD_STACK_SIZE  (1024*1024)<br>
>>>>                                          #define RADEON_UVD_HEAP_SIZE<br>
>>>>                                      (1024*1024)<br>
>>>><br>
>>>>                                     +#define RADEON_UVD_FPS_EVENTS_MAX 8<br>
>>>>                                     +#define RADEON_UVD_DEFAULT_FPS 60<br>
>>>>                                     +<br>
>>>>                                     +struct radeon_uvd_fps {<br>
>>>>                                     +       uint64_t        timestamp;<br>
>>>>                                     +       uint8_t         event_index;<br>
>>>>                                     +       uint8_t<br>
>>>>                                      events[RADEON_UVD_FPS_EVENTS_MAX];<br>
>>>>                                     +};<br>
>>>>                                     +<br>
>>>>                                          struct radeon_uvd {<br>
>>>>                                                 struct radeon_bo<br>
>>>>                                       *vcpu_bo;<br>
>>>>                                                 void<br>
>>>>                                       *cpu_addr;<br>
>>>>                                     @@ -1626,6 +1635,7 @@ struct<br>
>>>>                                     radeon_uvd {<br>
>>>>                                                 struct drm_file<br>
>>>>                                      *filp[RADEON_MAX_UVD_HANDLES];<br>
>>>>                                                 unsigned<br>
>>>>                                       img_size[RADEON_MAX_UVD_HANDLES];<br>
>>>>                                                 struct delayed_work<br>
>>>>                                      idle_work;<br>
>>>>                                     +       struct radeon_uvd_fps<br>
>>>>                                      fps_info[RADEON_MAX_UVD_HANDLES];<br>
>>>>                                          };<br>
>>>><br>
>>>>                                          int radeon_uvd_init(struct<br>
>>>>                                     radeon_device *rdev);<br>
>>>>                                     diff --git<br>
>>>>                                     a/drivers/gpu/drm/radeon/radeon_uvd.c<br>
>>>>                                     b/drivers/gpu/drm/radeon/radeon_uvd.c<br>
>>>>                                     index 6bf55ec..ef5667a 100644<br>
>>>>                                     ---<br>
>>>>                                     a/drivers/gpu/drm/radeon/radeon_uvd.c<br>
>>>>                                     +++<br>
>>>>                                     b/drivers/gpu/drm/radeon/radeon_uvd.c<br>
>>>>                                     @@ -237,6 +237,51 @@ void<br>
>>>>                                     radeon_uvd_force_into_uvd_segment(struct<br>
>>>>                                     radeon_bo *rbo)<br>
>>>>                                                 rbo->placement.lpfn =<br>
>>>>                                     (256 * 1024 * 1024) >> PAGE_SHIFT;<br>
>>>>                                          }<br>
>>>><br>
>>>>                                     +static void<br>
>>>>                                     radeon_uvd_fps_clear_events(struct<br>
>>>>                                     radeon_device *rdev,<br>
>>>>                                     int<br>
>>>>                                     idx)<br>
>>>>                                     +{<br>
>>>>                                     +       struct radeon_uvd_fps *fps<br>
>>>>                                     = &rdev->uvd.fps_info[idx];<br>
>>>>                                     +       unsigned i;<br>
>>>>                                     +<br>
>>>>                                     +       fps->timestamp = jiffies_64;<br>
>>>>                                     +       fps->event_index = 0;<br>
>>>>                                     +       for (i = 0; i <<br>
>>>>                                     RADEON_UVD_FPS_EVENTS_MAX; i++)<br>
>>>>                                     +               fps->events[i] = 0;<br>
>>>>                                     +}<br>
>>>>                                     +<br>
>>>>                                     +static void<br>
>>>>                                     radeon_uvd_fps_note_event(struct<br>
>>>>                                     radeon_device *rdev,<br>
>>>>                                     int<br>
>>>>                                     idx)<br>
>>>>                                     +{<br>
>>>>                                     +       struct radeon_uvd_fps *fps<br>
>>>>                                     = &rdev->uvd.fps_info[idx];<br>
>>>>                                     +       uint64_t timestamp =<br>
>>>>                                     jiffies_64;<br>
>>>>                                     +       unsigned rate = 0;<br>
>>>>                                     +<br>
>>>>                                     +       uint8_t index =<br>
>>>>                                     fps->event_index++;<br>
>>>>                                     +       fps->event_index %=<br>
>>>>                                     RADEON_UVD_FPS_EVENTS_MAX;<br>
>>>>                                     +<br>
>>>>                                     +       rate = div64_u64(HZ,<br>
>>>>                                     max(timestamp - fps->timestamp,<br>
>>>>                                     1ULL));<br>
>>>>                                     +<br>
>>>>                                     +       fps->timestamp = timestamp;<br>
>>>>                                     +       fps->events[index] =<br>
>>>>                                     min(rate, 120u);<br>
>>>>                                     +}<br>
>>>>                                     +<br>
>>>>                                     +static unsigned<br>
>>>>                                     radeon_uvd_estimate_fps(struct<br>
>>>>                                     radeon_device *rdev,<br>
>>>>                                     int<br>
>>>>                                     idx)<br>
>>>>                                     +{<br>
>>>>                                     +       struct radeon_uvd_fps *fps<br>
>>>>                                     = &rdev->uvd.fps_info[idx];<br>
>>>>                                     +       unsigned i, valid = 0,<br>
>>>>                                     count = 0;<br>
>>>>                                     +<br>
>>>>                                     +       for (i = 0; i <<br>
>>>>                                     RADEON_UVD_FPS_EVENTS_MAX; i++) {<br>
>>>>                                     +               /* We should<br>
>>>>                                     ignore zero values */<br>
>>>>                                     +               if (fps->events[i]<br>
>>>>                                     != 0) {<br>
>>>>                                     +                       count +=<br>
>>>>                                     fps->events[i];<br>
>>>>                                     +                       valid++;<br>
>>>>                                     +               }<br>
>>>>                                     +       }<br>
>>>>                                     +<br>
>>>>                                     +       if (valid > 0)<br>
>>>>                                     +               return count / valid;<br>
>>>>                                     +       else<br>
>>>>                                     +               return<br>
>>>>                                     RADEON_UVD_DEFAULT_FPS;<br>
>>>>                                     +}<br>
>>>>                                     +<br>
>>>>                                          void<br>
>>>>                                     radeon_uvd_free_handles(struct<br>
>>>>                                     radeon_device *rdev, struct<br>
>>>>                                     drm_file *filp)<br>
>>>>                                          {<br>
>>>>                                                 int i, r;<br>
>>>>                                     @@ -419,8 +464,10 @@ static int<br>
>>>>                                     radeon_uvd_cs_msg(struct<br>
>>>>                                     radeon_cs_parser<br>
>>>>                                     *p, struct radeon_bo *bo,<br>
>>>><br>
>>>>                                                 /* create or decode,<br>
>>>>                                     validate the handle */<br>
>>>>                                                 for (i = 0; i <<br>
>>>>                                     RADEON_MAX_UVD_HANDLES; ++i) {<br>
>>>>                                     -               if<br>
>>>>                                     (atomic_read(&p->rdev->uvd.handles[i])<br>
>>>>                                     == handle)<br>
>>>>                                     +               if<br>
>>>>                                     (atomic_read(&p->rdev->uvd.handles[i])<br>
>>>>                                     == handle)<br>
>>>>                                     {<br>
>>>>                                     +<br>
>>>>                                      radeon_uvd_fps_note_event(p->rdev, i);<br>
>>>>                                                                 return 0;<br>
>>>>                                     +               }<br>
>>>>                                                 }<br>
>>>><br>
>>>>                                                 /* handle not found<br>
>>>>                                     try to alloc a new one */<br>
>>>>                                     @@ -428,6 +475,7 @@ static int<br>
>>>>                                     radeon_uvd_cs_msg(struct<br>
>>>>                                     radeon_cs_parser<br>
>>>>                                     *p, struct radeon_bo *bo,<br>
>>>>                                                         if<br>
>>>>                                     (!atomic_cmpxchg(&p->rdev->uvd.handles[i],<br>
>>>>                                     0,<br>
>>>>                                     handle)) {<br>
>>>><br>
>>>>                                     p->rdev->uvd.filp[i] = p->filp;<br>
>>>><br>
>>>>                                     p->rdev->uvd.img_size[i] = img_size;<br>
>>>>                                     +<br>
>>>>                                      radeon_uvd_fps_clear_events(p->rdev,<br>
>>>>                                     i);<br>
>>>>                                                                 return 0;<br>
>>>>                                                         }<br>
>>>>                                                 }<br>
>>>>                                     @@ -763,7 +811,7 @@ int<br>
>>>>                                     radeon_uvd_get_destroy_msg(struct<br>
>>>>                                     radeon_device<br>
>>>>                                     *rdev, int ring,<br>
>>>>                                          static void<br>
>>>>                                     radeon_uvd_count_handles(struct<br>
>>>>                                     radeon_device *rdev,<br>
>>>><br>
>>>>                                            unsigned *sd, unsigned *hd)<br>
>>>>                                          {<br>
>>>>                                     -       unsigned i;<br>
>>>>                                     +       unsigned i, fps_rate = 0;<br>
>>>><br>
>>>>                                                 *sd = 0;<br>
>>>>                                                 *hd = 0;<br>
>>>>                                     @@ -772,10 +820,13 @@ static void<br>
>>>>                                     radeon_uvd_count_handles(struct<br>
>>>>                                     radeon_device *rdev,<br>
>>>>                                                         if<br>
>>>>                                     (!atomic_read(&rdev->uvd.handles[i]))<br>
>>>>                                                                 continue;<br>
>>>><br>
>>>>                                     -               if<br>
>>>>                                     (rdev->uvd.img_size[i] >= 720*576)<br>
>>>>                                     -                       ++(*hd);<br>
>>>>                                     -               else<br>
>>>>                                     -                       ++(*sd);<br>
>>>>                                     +               fps_rate =<br>
>>>>                                     radeon_uvd_estimate_fps(rdev, i);<br>
>>>>                                     +<br>
>>>>                                     +               if<br>
>>>>                                     (rdev->uvd.img_size[i] >= 720*576) {<br>
>>>>                                     +                       (*hd) +=<br>
>>>>                                     fps_rate > 30 ? 1 : 2;<br>
>>>>                                     +               } else {<br>
>>>>                                     +                       (*sd) +=<br>
>>>>                                     fps_rate > 30 ? 1 : 2;<br>
>>>>                                     +               }<br>
>>>>                                                 }<br>
>>>>                                          }<br>
>>>><br>
>>>>                                     @@ -805,6 +856,7 @@ void<br>
>>>>                                     radeon_uvd_note_usage(struct<br>
>>>>                                     radeon_device<br>
>>>>                                     *rdev)<br>
>>>>                                                 set_clocks &=<br>
>>>>                                     schedule_delayed_work(&rdev->uvd.idle_work,<br>
>>>><br>
>>>>                                     msecs_to_jiffies(UVD_IDLE_TIMEOUT_MS));<br>
>>>><br>
>>>>                                     +<br>
>>>>                                                 if<br>
>>>>                                     ((rdev->pm.pm_method ==<br>
>>>>                                     PM_METHOD_DPM) &&<br>
>>>>                                     rdev->pm.dpm_enabled) {<br>
>>>>                                                         unsigned hd =<br>
>>>>                                     0, sd = 0;<br>
>>>><br>
>>>>                                     radeon_uvd_count_handles(rdev,<br>
>>>>                                     &sd, &hd);<br>
>>>>                                     --<br>
>>>>                                     1.9.1<br>
>>>><br>
>>>><br>
>>>><br>
>>>><br>
>>>><br>
>>>> --<br>
>>>> Marco Antonio Benatto<br>
>>>> Linux user ID:#506236<br>
>>><br>
>><br>
>><br>
<br>
<br>
</div></div></blockquote></div><br><br clear="all"><br>-- <br>Marco Antonio Benatto<br>Linux user ID:<font> #506236</font>
</div>