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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455#c25">Comment # 25</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455">bug 82455</a>
from <span class="vcard"><a class="email" href="mailto:michel@daenzer.net" title="Michel Dänzer <michel@daenzer.net>"> <span class="fn">Michel Dänzer</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=82455#c23">comment #23</a>)
<span class="quote">> >>So my patch fixes the virtual address allocation failure?
> I am must change the code. you patch isn't work .</span >
My 'Use CPU page size instead of hardcoding 4096' patch should encompass both
changes you mentioned before. What other changes do you need for that?
<span class="quote">> >>What did you try running when this happened?
> i am using X:0& starting X, and I am runing xterm The GPU is lockup
> still . ring index is 0</span >
As discussed before, can you try running a simpler app which doesn't need X,
e.g. egltri_screen from the mesa/demos repository?</pre>
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