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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455#c26">Comment # 26</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455">bug 82455</a>
from <span class="vcard"><a class="email" href="mailto:407883775@qq.com" title="charlie <407883775@qq.com>"> <span class="fn">charlie</span></a>
</span></b>
<pre> Some place in mesa code you are still useing 4096 .
I am setting environment EGL_LOG_LEVEL=debug EGL_PLATFORM=drm R600_DEBUG=nodma
, and I am running egltri_screen. There havn't a tringle display in the
screen center. the message info as follow :
libEGL debug: Native platform type: drm (environment overwrite)
libEGL debug: EGL search path is /usr/lib64/egl
libEGL debug: added egl_dri2 to module array
libEGL debug: the best driver is DRI2
EGL_VERSION = 1.4 (DRI2)
libEGL debug: attribute 0x3033 has an invalid value 0x8
libEGL debug: EGL user error 0x3004 (EGL_BAD_ATTRIBUTE) in eglChooseConfig
EGLUT: failed to choose a config</pre>
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