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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455#c28">Comment # 28</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Failed to allocate virtual address for buffer"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82455">bug 82455</a>
from <span class="vcard"><a class="email" href="mailto:407883775@qq.com" title="charlie <407883775@qq.com>"> <span class="fn">charlie</span></a>
</span></b>
<pre><span class="quote">>>Looks like maybe your Mesa build picked up a non-Mesa EGL/eglext.h which doesn't pull in eglmesaext.h, so EGL_MESA_screen_surface isn't defined in src/egl/main/eglconfig.c .</span >
Sorry , I am not clean about you saying . Do you means is that the
eglmesaext.h(PATH:include/EGL/eglmesaext.h) need including EGL/eglext.h file?
I change it , but not help.
or , I add EGL_MESA_screen_surface define in src/egl/main/eglconfig.c
#define EGL_MESA_screen_surface 1 .
the problem didn't solved.</pre>
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