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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Random crashes on RadeonSI with Chromium."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81644#c64">Comment # 64</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Random crashes on RadeonSI with Chromium."
href="https://bugs.freedesktop.org/show_bug.cgi?id=81644">bug 81644</a>
from <span class="vcard"><a class="email" href="mailto:deathsimple@vodafone.de" title="Christian König <deathsimple@vodafone.de>"> <span class="fn">Christian König</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=81644#c58">comment #58</a>)
<span class="quote">> I would also like to add, if this happens three times in quick succession
> (Have chrome running with an OpenGL game starting/Level loading in a game)
> it'll sometimes have 3 quick fail and recovers. If it does happen 3 times in
> a row, X dies and it throws up a few "Couldn't schedule IB" with possibly a
> previous "Still active IB in BO." or two to the kernel log. This is pretty
> rare, but about one out of every 5 crashes when I'm starting a game and
> Chromium/Mesa fail to start the OpenGL app will fail in such a manner,
> although it has also happened with just Chromium, but that is much more rare.</span >
Regarding this you could try Alex drm-next-3.18 branch, it contains some reset
work from Maarten Lankhorst and me and should address this issue.
But nerveless bisecting what causes the crash to appear between mesa 10.1.4 and
10.2 sound like a good idea to me.</pre>
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