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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Regression: Crash in 3Dmark2001"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82828#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Regression: Crash in 3Dmark2001"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82828">bug 82828</a>
from <span class="vcard"><a class="email" href="mailto:pavel.ondracka@email.cz" title="Pavel Ondračka <pavel.ondracka@email.cz>"> <span class="fn">Pavel Ondračka</span></a>
</span></b>
<pre>output with second debug patch:
bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
r300: DRM version: 2.38.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
increasing q total, old q total = 0, n1 = 0, n2 = 1, value = 1
increasing q total, old q total = 0, n1 = 1, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 0, n2 = 2, value = 1
increasing q total, old q total = 0, n1 = 2, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 1, n2 = 2, value = 1
increasing q total, old q total = 1, n1 = 2, n2 = 1, value = 3
decreasing q total, old q total = 2, n = 2, n2 = 0, value = 0
decreasing q total, old q total = 2, n = 2, n2 = 1, value = 0
decreasing q total, old q total = 2, n = 1, n2 = 0, value = 3
Neoprávněný přístup do paměti (SIGSEGV)</pre>
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