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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - R9270X pyrit benchmark perf regressions with latest kernel/llvm"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82050#c50">Comment # 50</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - R9270X pyrit benchmark perf regressions with latest kernel/llvm"
href="https://bugs.freedesktop.org/show_bug.cgi?id=82050">bug 82050</a>
from <span class="vcard"><a class="email" href="mailto:adf.lists@gmail.com" title="Andy Furniss <adf.lists@gmail.com>"> <span class="fn">Andy Furniss</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=82050#c49">comment #49</a>)
<span class="quote">> (In reply to <a href="show_bug.cgi?id=82050#c48">comment #48</a>)
> > (In reply to <a href="show_bug.cgi?id=82050#c46">comment #46</a>)</span >
<span class="quote">> > What does num-bytes-moved measure - from where to where?
>
> The HUD always displays an average value per frame. It's the average of all
> values between the current and the last update of the HUD.</span >
Ahh, so the fact that HUD stops rendering during the pauses means that spikes
are likely anyway.
Though my question wasn't really about the HUD as such, I was wondering where
they were moving to/from - I guess the answer may be too obvious, but just to
confirm.
I assume it's across PCIE to the card (or maybe from/both) - is it DMA or CPU
transfer? Is it dependent on app behavior or driver - eg. running Unigine
Reflections I saw a blip in the graph first run, but not again.</pre>
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