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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r600g] XCOM Ennemy Unknown crash (RV770)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80618#c3">Comment # 3</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW --- - [r600g] XCOM Ennemy Unknown crash (RV770)"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80618">bug 80618</a>
from <span class="vcard"><a class="email" href="mailto:bioproduits@yahoo.fr" title="nicolas <bioproduits@yahoo.fr>"> <span class="fn">nicolas</span></a>
</span></b>
<pre>(In reply to <a href="show_bug.cgi?id=80618#c2">comment #2</a>)
<span class="quote">> Does XCOM still crash when you use the memory corruption workaround from
> <a href="https://github.com/knecht/xcom-hacks">https://github.com/knecht/xcom-hacks</a>
> ?
> See also:
> <a href="http://steamcommunity.com/app/200510/discussions/0/522730700169435716/">http://steamcommunity.com/app/200510/discussions/0/522730700169435716/</a></span >
hie, since my bug repport the game had an update but this doesn' solved my bug.
I have try to use this library, but because i only own Xcom ennemy unknown this
won't work.
If i try to run like the explanations for ennemy within i have the splash
screen and it quits, that is normal cause i don't have this game.
So i tried to adapt to the game folders of ennemy unknown.
What i've done is :
export
LD_LIBRARY_PATH="~/.steam/steam/SteamApps/common/XCom-Enemy-Unknown/binaries/linux/x86_64/"
cd ~/.steam/steam/SteamApps/common/XCom-Enemy-Unknown
LD_PRELOAD=~/Téléchargements/xcom-hacks-master/libxcomfix.so
binaries/linux/game.x86_64
szCmd: /bin/sh -c '"/home/nicolas/.steam/steam.sh" "steam://run/200510"' &
sh: symbol lookup error:
/home/nicolas/Téléchargements/xcom-hacks-master/libxcomfix.so: undefined
symbol: dlsym
Dumped crashlog to
/home/nicolas/.local/share/feral-interactive/XCOM/crashes//19054cf4-ca78-8195-5d709904-5aa26fac.dmp
Abandon (core dumped)
I assume there need to adapt libxcomfix.so to ennemy unknown, but i have no
idea how to do that.</pre>
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