<html>
<head>
<base href="https://bugs.freedesktop.org/" />
</head>
<body><table border="1" cellspacing="0" cellpadding="8">
<tr>
<th>Priority</th>
<td>medium
</td>
</tr>
<tr>
<th>Bug ID</th>
<td><a class="bz_bug_link
bz_status_NEW "
title="NEW --- - Half of lighting gets broken in older apps"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84156">84156</a>
</td>
</tr>
<tr>
<th>Assignee</th>
<td>dri-devel@lists.freedesktop.org
</td>
</tr>
<tr>
<th>Summary</th>
<td>Half of lighting gets broken in older apps
</td>
</tr>
<tr>
<th>Severity</th>
<td>normal
</td>
</tr>
<tr>
<th>Classification</th>
<td>Unclassified
</td>
</tr>
<tr>
<th>OS</th>
<td>All
</td>
</tr>
<tr>
<th>Reporter</th>
<td>smoki00790@gmail.com
</td>
</tr>
<tr>
<th>Hardware</th>
<td>Other
</td>
</tr>
<tr>
<th>Status</th>
<td>NEW
</td>
</tr>
<tr>
<th>Version</th>
<td>git
</td>
</tr>
<tr>
<th>Component</th>
<td>Drivers/Gallium/radeonsi
</td>
</tr>
<tr>
<th>Product</th>
<td>Mesa
</td>
</tr></table>
<p>
<div>
<pre>This is from old <a class="bz_bug_link
bz_status_RESOLVED bz_closed"
title="RESOLVED INVALID - (radeonsi) Some lighting issues in games, textures goes black"
href="show_bug.cgi?id=77785">bug 77785</a> and about old games where seems like GLSL is not
used. In examples i can mention it happens when truck/vehicle turn on lights.
Useful apitrace from 18 WoS: Pedal to the Metal game - it is OpenGL game
running under wine:
<a href="https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z">https://dl.dropboxusercontent.com/u/74553632/pttm_trace2.7z</a>
The same issue i found that can be reproduced is with 3DMark2001
<a href="http://www.futuremark.com/benchmarks/legacy">http://www.futuremark.com/benchmarks/legacy</a> (which is mostly for benchmarking
DirectX8 features. So it happens too in 'Car Chase' test, but only when wine is
used with UseGLSL disabled.
<a href="http://wiki.winehq.org/UsefulRegistryKeys">http://wiki.winehq.org/UsefulRegistryKeys</a></pre>
</div>
</p>
<hr>
<span>You are receiving this mail because:</span>
<ul>
<li>You are the assignee for the bug.</li>
</ul>
</body>
</html>