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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84662#c11">Comment # 11</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">bug 84662</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>(In reply to Chernovsky Oleg from <a href="show_bug.cgi?id=84662#c9">comment #9</a>)
<span class="quote">> I experience the same freezes (1-1.3 sec) every 10 sec in any Valve Source
> engine-based games.</span >
Well open a new bug, sttuter/freezes can be of varios cause... hardware
combinations, APU or dedicated card, on AMD procesor on Intel so what governor
used, composite or not, vblank on or not, spilling freezes, some particular
effect unoptimized, etc... so various causes could be, this one is i think only
about GTT load and fps drop because of that, so if you are sure it is because
of that (check with GALLIUM_HUD=fps,GTT-usage) than that is the same bug.</pre>
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