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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - R9 270X lockup with unigine valley since radeonsi: enable ARB_sample_shading"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79659#c15">Comment # 15</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - R9 270X lockup with unigine valley since radeonsi: enable ARB_sample_shading"
href="https://bugs.freedesktop.org/show_bug.cgi?id=79659">bug 79659</a>
from <span class="vcard"><a class="email" href="mailto:alexander@tsoy.me" title="Alexander Tsoy <alexander@tsoy.me>"> <span class="fn">Alexander Tsoy</span></a>
</span></b>
<pre>Ah.. "st/mesa,gallium: add a workaround for Unigine Heaven 4.0 and Valley 1.0"
is also included in mesa-10.3. So both Heaven 4.0 and Valley 1.0 should just
work. The question is why ARB_sample_shading is causing GPU lockup on VERDE.
Should I open a separate bug for this issue?</pre>
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