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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84662#c36">Comment # 36</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84662">bug 84662</a>
from <span class="vcard"><a class="email" href="mailto:j.suarez.agapito@gmail.com" title="José Suárez <j.suarez.agapito@gmail.com>"> <span class="fn">José Suárez</span></a>
</span></b>
<pre>(In reply to Luzipher from <a href="show_bug.cgi?id=84662#c34">comment #34</a>)
<span class="quote">> As todays commit 7b4276d7acf2e0f77044cb50caa6ad936fa78786, "r600g,radeonsi:
> Always use GTT again for PIPE_USAGE_STREAM buffers", refers to this bug:
> The patch helps tremendously against stuttering (~0.5s pause irregularly
> about twice a minute) in Borderlands 2. Kernel is an unmodified agd5f
> 3.18-next, hardware r9 290x.
>
> Thanks !</span >
That mesa patch also reduced my stutter in BL2. Right now (I have just tested 5
minutes) I only get short lags when the game must load new areas/models (e.g.
making a turn or entering new map zones). I'm on 3.17 rc7 (Radeon HD 7870).
The stutter was also very noticeable in EuroTruck Simulator 2, making the game
almost unplayable. There still a few stutters in this game, so I would say the
stutter is not completely gone (even though my BL2 experience is good).</pre>
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