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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - radeon gpu crash /kernel crash when using dynamic light in borderlands 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84614#c17">Comment # 17</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - radeon gpu crash /kernel crash when using dynamic light in borderlands 2"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84614">bug 84614</a>
from <span class="vcard"><a class="email" href="mailto:j.suarez.agapito@gmail.com" title="José Suárez <j.suarez.agapito@gmail.com>"> <span class="fn">José Suárez</span></a>
</span></b>
<pre>(In reply to Paulo Dias from <a href="show_bug.cgi?id=84614#c15">comment #15</a>)
<span class="quote">> (In reply to José Suárez from <a href="show_bug.cgi?id=84614#c14">comment #14</a>)
> > I am running BL2 with radeonsi git as of yesterday from oibaf on my Radeon
> > HD 7870 but recompiled with llvm 3.6. with no problems (other than the
> > stutters which was fixed yesterday in mesa git). Could you guys maybe try
> > recompiling mesa with llvm 3.6?
>
> Before i test with llvm 3.6, did you enabled DynamicLights=True in
> .local/share/aspyr-media/borderlands\ 2/willowgame/config/willowengine.ini ?
>
> because that setting is the one crashing the game for me, without it, it
> works just fine (with the stutters, didnt test the latest patch yet)</span >
Yes, I have tried llvm-3.6 with DynamicLights on. For approximately 15 minutes
without any crash. I was experiencing heavy stutter (heavier than without
DynamicLight), though. Thus I turned it off again. Since the stutter problem
has been fixed (or at least mitigated), I'll give it a try again.</pre>
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