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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - (bisected) 32bit corruption with PIPE_USAGE_STREAM reverted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84627#c20">Comment # 20</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - (bisected) 32bit corruption with PIPE_USAGE_STREAM reverted"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84627">bug 84627</a>
from <span class="vcard"><a class="email" href="mailto:smoki00790@gmail.com" title="smoki <smoki00790@gmail.com>"> <span class="fn">smoki</span></a>
</span></b>
<pre>(In reply to Michel Dänzer from <a href="show_bug.cgi?id=84627#c19">comment #19</a>)
<span class="quote">>
> Running a 64 bit kernel is by definition not a 'pure 32 bit' OS.
> </span >
I run 32bit pae kernel on 32bit OS of course, but just tried there 64bit
kernel in hope that might help, but nope.
<span class="quote">> So what exactly is the difference between the working and broken cases? It
> sounds like you're using a different distro installation in each case. Maybe
> there's a difference between them which isn't directly related to the
> graphics stack? E.g. one of them updating the CPU (not GPU!) microcode at
> boot, but the other one not.</span >
Difference is corruption. I have those installed on separate partitions, one
pure 32bit Debian and one 64bit - both are the same up to date Sid intallations
so it is basicaly only different arch.
So on pure 32bit OS one there are these problems, on 64bit one where i run
multiarch (32bit) so the same 32bit programs, there is no corruption.
I also tried to build stack on 32bit, but runing it on 64bit multiarch... it
works there, but not in pure 32bit OS installation. And i also tried fresh
32bit OS installation and nope again does not work == corruption is there.</pre>
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