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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [RadeonSI] Bad performance in TF2."
   href="https://bugs.freedesktop.org/show_bug.cgi?id=85580">85580</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[RadeonSI] Bad performance in TF2.
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/radeonsi
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>aaronbottegal@gmail.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I built Mesa just a few days ago with LLVM 3.5, git mesa, 3.18-rc2 kernel.
Performance is just horrible with tons of dips when playing TF2, and probably
other Valve games. Polygon count just makes it too heavy to what it used to be,
dipping down to 20FPS or so when moving objects and such. I don't have time to
bisect, don't even know how much longer I will be using this R9 270X, so any
tests I can do without a recompile I can try. Benchmarks like glmark2 are fine,
but in-game performance is just bad.</pre>
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      </p>
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