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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - Serious Sam 3 BFE - incorrect weapon rendering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80004#c8">Comment # 8</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - Serious Sam 3 BFE - incorrect weapon rendering"
href="https://bugs.freedesktop.org/show_bug.cgi?id=80004">bug 80004</a>
from <span class="vcard"><a class="email" href="mailto:b.bellec@gmail.com" title="Benjamin Bellec <b.bellec@gmail.com>"> <span class="fn">Benjamin Bellec</span></a>
</span></b>
<pre>(In reply to Vitaliy Filippov from <a href="show_bug.cgi?id=80004#c7">comment #7</a>)
<span class="quote">> It seems it's OK with nosb</span >
OK, this is maybe related to issue I have :
<a class="bz_bug_link
bz_status_NEW "
title="NEW - [RV770] [bisected] Bad textures rendering on Serious Sam 3 with sb enabled"
href="show_bug.cgi?id=86165">https://bugs.freedesktop.org/show_bug.cgi?id=86165</a>
(In reply to Vitaliy Filippov from <a href="show_bug.cgi?id=80004#c7">comment #7</a>)
<span class="quote">> although the frame rate seems lower</span >
Yes, "sb" is the enhanced r600g GLSL compiler. So disabling it decrease the
performance.</pre>
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