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<b><a class="bz_bug_link
bz_status_NEW "
title="NEW - [r600] crashes in Tropico 5 with Radeon HD 5xxx"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84292#c5">Comment # 5</a>
on <a class="bz_bug_link
bz_status_NEW "
title="NEW - [r600] crashes in Tropico 5 with Radeon HD 5xxx"
href="https://bugs.freedesktop.org/show_bug.cgi?id=84292">bug 84292</a>
from <span class="vcard"><a class="email" href="mailto:serge.yquel@laposte.net" title="serge <serge.yquel@laposte.net>"> <span class="fn">serge</span></a>
</span></b>
<pre>Same here with an HD6950.
Here is the output i have from the terminal:
New UI mode "Game" set in 0 ms
VideoImpl::ReadAndDecodeFrame: skipped frames: 99
EE r600_shader.c:2494 r600_shader_from_tgsi - GPR limit exceeded - shader
requires 132 registers
EE r600_shader.c:158 r600_pipe_shader_create -translation from TGSI failed !
EE r600_state_common.c:758 r600_shader_select - Failed to build shader variant
(type=1) -12
Map changed to "Maps/Isla grande lago T1". Lua memory in use: 21690 KB.</pre>
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