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    <body><table border="1" cellspacing="0" cellpadding="8">
        <tr>
          <th>Bug ID</th>
          <td><a class="bz_bug_link 
          bz_status_NEW "
   title="NEW - [rv6xx] RADEON_FLAG_GTT_WC causes GPU to reset when playing Second Life / other games"
   href="https://bugs.freedesktop.org/show_bug.cgi?id=86864">86864</a>
          </td>
        </tr>

        <tr>
          <th>Summary</th>
          <td>[rv6xx] RADEON_FLAG_GTT_WC causes GPU to reset when playing Second Life / other games
          </td>
        </tr>

        <tr>
          <th>Product</th>
          <td>Mesa
          </td>
        </tr>

        <tr>
          <th>Version</th>
          <td>git
          </td>
        </tr>

        <tr>
          <th>Hardware</th>
          <td>Other
          </td>
        </tr>

        <tr>
          <th>OS</th>
          <td>All
          </td>
        </tr>

        <tr>
          <th>Status</th>
          <td>NEW
          </td>
        </tr>

        <tr>
          <th>Severity</th>
          <td>normal
          </td>
        </tr>

        <tr>
          <th>Priority</th>
          <td>medium
          </td>
        </tr>

        <tr>
          <th>Component</th>
          <td>Drivers/Gallium/r600
          </td>
        </tr>

        <tr>
          <th>Assignee</th>
          <td>dri-devel@lists.freedesktop.org
          </td>
        </tr>

        <tr>
          <th>Reporter</th>
          <td>shawn.starr@rogers.com
          </td>
        </tr></table>
      <p>
        <div>
        <pre>I've git bisected from git master and came up with this commit that causes GPU
to lock up (DRI driver locks up, I can ssh an reboot the laptop cleanly
however).

Kernel: 3.17.2-300.fc21.x86_64

[root@devbox mesa-20141127]# git bisect good
7b4276d7acf2e0f77044cb50caa6ad936fa78786 is the first bad commit
commit 7b4276d7acf2e0f77044cb50caa6ad936fa78786
Author: Michel Dänzer <<a href="mailto:michel.daenzer@amd.com">michel.daenzer@amd.com</a>>
Date:   Tue Aug 26 18:21:50 2014 +0900

    r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers

    Putting those in VRAM can cause long pauses due to buffers being moved
    into / out of VRAM.

    Bugzilla: <a class="bz_bug_link 
          bz_status_REOPENED "
   title="REOPENED - Long pauses with Unreal demo Elemental on R9270X since : Always flush the HDP cache before submitting a CS to the GPU"
   href="show_bug.cgi?id=84662">https://bugs.freedesktop.org/show_bug.cgi?id=84662</a>
    Cc: <a href="mailto:mesa-stable@lists.freedesktop.org">mesa-stable@lists.freedesktop.org</a>
    Reviewed-by: Alex Deucher <<a href="mailto:alexander.deucher@amd.com">alexander.deucher@amd.com</a>>

:040000 040000 672dc7643603cfccc8b9c85c83f37db32c26beeb
8e4a9f33de638b7df98284614a0da3bb3373f320 M      src

With this reverted from this point back to Sept 7th, I have stability with the
r600g DRI driver.</pre>
        </div>
      </p>
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